Platform Rules
1. Purpose
HighLoad.Fun is a competitive programming platform focused on code optimization. The goal is to write the most efficient solution for a given problem. This is not a CTF competition - we are here to find ways to speed up code, not to exploit weaknesses in generators or the platform.
2. Fairness
- Own work. Solutions must be your own. You may use publicly available algorithms and libraries, but submitting code written by another person as your own is prohibited.
- No external solution sharing.Do not share your solutions outside the platform (forums, chats, repositories, etc.). Sharing source code through the platform's Source Code Marketplace for RP is allowed - that's a core part of the game.
- Purchased code is for learning. Source code bought via the Marketplace is for studying and learning. Re-submitting purchased code as your own solution is prohibited.
- One account per person.Creating multiple accounts to gain unfair advantages, manipulate leaderboards, or circumvent penalties is prohibited.
3. Leaderboard Integrity
- Scores must reflect real optimization. Your leaderboard position must be earned through genuine code improvements, not by gaming the scoring system or exploiting test data patterns.
- RP must be earned honestly. Do not use coordinated accounts, fake interactions, or any other scheme to artificially inflate reputation points.
4. No Exploitation
- No generator abuse.Do not reverse-engineer, exploit, or abuse test generators to achieve scores that do not reflect genuine code optimization.
- No sandbox escapes. Do not attempt to break out of the sandbox, access unauthorized system resources, or interfere with the judging infrastructure.
- Report vulnerabilities, don't exploit them. If you discover a bug or vulnerability in the platform, report it. Exploiting it for personal gain is a serious violation.
5. Submission Limits
- Source code size. The total size of all source files in a submission must be less than 1 MB (1,048,576 bytes).
- Compiler flags. The compiler flags string must be at most 255 characters.
6. Levels & Reputation
Your Reputation Points (RP) reflect your skill and contribution. RP earning from challenges is tied to two different leaderboards - your best score across all languages for the challenge, and the global best in each specific language. All RP amounts are rounded to 2 decimals.
Earning RP from challenges
Let S be the score of your newly accepted solution (lower is better).
- Improvement RP (all-languages scope). Compared against your previous best on this challenge across every language.
- First successful solve:
RP = 10,000,000 / S - Later solve:
RP = 10,000,000 / S - 10,000,000 / prev, whereprevis your previous best in any language. - If
Sis not better thanprev, you earn 0 improvement RP - even if it's your first solve in this language. Example: your all-languages best is C++ at 2000 and you submit Go at 1800. You earn10M/1800 - 10M/2000 ~= 555.56, because Go 1800 beats your all-languages best. Submit Go at 2500 and you earn 0, because it does not beat 2000.
- First successful solve:
- Global record bonus (per-language scope). Stacks on top of improvement RP. Paid only when
Sbeats every other user's best in the same language on this challenge.bonus = 10,000,000 / S - 10,000,000 / prev_lang_best- No bonus if you are the first person to solve the challenge in this language - there is no prior record to beat.
Both mechanisms are awarded on the same submission, so one top-tier solve can pay out improvement RP and a language record bonus.
Earning RP from activity
- Daily login:
+1 RP, once per 24 hours. - Login streak:
+3 RPevery 7 consecutive daily logins. Missing a day resets the streak. - Daily challenge:
+5 RPfor your first solve of the day's featured challenge. - Bug bounty: admin-assigned - see rule 7 below.
Earning RP from likes
RP awarded per like depends on the liker's level. Novice likes are worth nothing, which is why multi-account like-farming does not pay off.
Discussion comments
| Liker level | RP per like |
|---|---|
| Novice | 0 |
| Apprentice | 0.1 |
| Skilled | 0.3 |
| Expert | 1 |
| Master | 2 |
| Grandmaster / Admin | 5 |
Article comments
| Liker level | RP per like |
|---|---|
| Novice | 0 |
| Apprentice | 1 |
| Skilled | 3 |
| Expert | 10 |
| Master | 20 |
| Grandmaster / Admin | 50 |
Levels
Levels are dynamic: each level's threshold is a fraction of the #1 non-admin player's RP, snapped down to the nearest 100 RP. For a level with fraction f: threshold = floor(f * topRP / 100) * 100.
| Level | Fraction of #1's RP |
|---|---|
| Novice | 0% |
| Apprentice | 0.5% |
| Skilled | 2.5% |
| Expert | 12.5% |
| Master | 37.5% |
| Grandmaster | 85% |
- Levels can change. If the #1 player improves and your RP falls below the new threshold, your level drops.
- Current thresholds are shown on the home page.
7. Bug Bounty
We reward users who help improve the platform. If you find a bug - whether in the platform itself or in a challenge task - submit a report. Valid reports earn RP at the administrators' discretion.
- Describe the bug clearly: steps to reproduce, expected vs. actual behavior.
- If the bug is in a specific challenge, mention the challenge name.
- Do not exploit bugs for personal gain. Report first, earn RP honestly.
8. Respect
- Treat all community members with respect in discussions, comments, and code reviews.
- Harassment, hate speech, discrimination, or personal attacks are not tolerated.
- Give constructive feedback. Disagree civilly.
9. Content
- Challenge descriptions, articles, and comments must not contain illegal, offensive, or inappropriate content.
- Do not upload malicious code or content designed to harm other users or the platform.
10. Penalties
Violations will result in escalating consequences at the discretion of the administrators:
| Level | Action | Details |
|---|---|---|
| 1 | Warning | A formal notification of a rule violation. |
| 2 | Score / RP reset | Reputation points and/or scores reset for affected challenges. |
| 3 | Temporary suspension | Account suspended for a defined period (hours, days, or weeks). |
| 4 | Permanent ban | Account permanently suspended with no platform access. |
Administrators may apply any penalty level immediately for serious offenses.